Increasing Course Completion Rates Through Gamified Learning and Engagement

1. Discover

Context

Udemy is one of the world’s largest online learning platforms, offering over 200,000 courses to learners globally. While millions of users purchase courses, completion rates remain alarmingly low. From personal experience and user forums, I observed that many learners abandon courses after the first few modules, citing lack of motivation, feeling overwhelmed, or no sense of progress.

Given Udemy’s business model depends not just on purchases but also on retention and referrals, improving course completion rates presents an opportunity to boost learner outcomes, platform credibility, and lifetime value of customers.


Hypothesis

If we introduce gamified elements and progress-oriented engagement features to Udemy’s learning experience, then course completion rates and learner satisfaction will increase.


The Market

The broader EdTech market faces similar challenges with retention and completion:

Industry trends show growing demand for outcome-driven, engaging, and social learning experiences — especially as users seek value for money and skills that translate into careers (HolonIQ EdTech Trends Report).

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